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81. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
1) Fix Cloaking Device - Cyno Field Generator Bug 2) Weapons Impact Modified Dynamic Signature Radius - aka Multi ship stacking nerf 3) Less predictable NPC ( shield resists - missile flavour not predictable from npc name , e.g. rename all guri mo...
- by Random Caldari - at 2006.12.13 11:15:00
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82. Change ALL ammo button - in Player Features and Ideas Discussion [original thread]
I agree theres a need for this , a lot of things in Eve are too many clicks. a lot of ships have mixed weapon types. I would prefer to have the ability to store an ammunition setup, much like it is possible to store the overview setup. add optio...
- by Random Caldari - at 2006.12.06 11:46:00
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83. Salvaging + - in Player Features and Ideas Discussion [original thread]
Edited by: Random Caldari on 06/12/2006 11:38:55 1) Please introduce medium and large tractor beams I remember from the original dev blog on tractors there was talk of larger tractor beams being able to pull frigs / cruisers toward the tractor...
- by Random Caldari - at 2006.12.06 11:39:00
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84. MIning "Output to" Option - in Player Features and Ideas Discussion [original thread]
The reason macro mining and bots are against the eula is they give the player using them an unfair advantage. Why not implement this, it would in one easy step reduce the advantage macro miners have. Another way to impact macro'rs would be to ma...
- by Random Caldari - at 2006.12.05 13:13:00
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85. Drone attack button - in Player Features and Ideas Discussion [original thread]
How about adding a button to the standard weapon buttons that makes all drones attack selected target. All ships have spare button positions that can be used. Just do a little code that drops a drones button into the first available free button s...
- by Random Caldari - at 2006.12.05 12:54:00
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86. Single, most ugliest ship in game? - in EVE General Discussion [original thread]
Dominix Bloated Carcass of a legless cow.
- by Random Caldari - at 2006.12.04 15:53:00
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87. t2 Shuttle - in Player Features and Ideas Discussion [original thread]
Signed Getting around faster would be nice. Top speed ( warp and impulse ) and resists to rival interceptors. no mods slots still relativelly cheap low skills to fly would be my preferances.
- by Random Caldari - at 2006.11.29 16:58:00
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88. Defender Missiles - in Player Features and Ideas Discussion [original thread]
How about making defender missile into a true point defence system. A launcher loaded with defender missiles should not require clicking , it should simply fire automatically when an incoming threat is detected. When multiple threats exist then ...
- by Random Caldari - at 2006.11.29 16:48:00
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89. Highsec POS - in EVE General Discussion [original thread]
Edited by: Random Caldari on 24/11/2006 14:05:19 1) Your corporations Faction Standing is what counts you need Corp Faction Standing of 7 to set up in 0.7 6 for 0.6 etc 2) yes and you DO need weapons Concord does not protect pos's not even in...
- by Random Caldari - at 2006.11.24 14:04:00
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90. Confirm/Deny: All T1 Expanded Cargohold BPOs are now T2 - in EVE General Discussion [original thread]
Disgusted So what is going to happen when Tech III comes out ? Are all those players who have Tech II BPO's gonna wake up with nice shiny new Tech III presents in there hanger? What the hell is the point in the rest of us investing time and trou...
- by Random Caldari - at 2006.11.10 14:05:00
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91. Server Unknown - in EVE General Discussion [original thread]
Edited by: Random Caldari on 28/10/2006 22:19:48 Yah the Hamster has had a heart attack and is no longer furiously running round its wheel generating the 21Gigawatts of power required by tranquility. Hopefully the night dude watching over the...
- by Random Caldari - at 2006.10.28 22:18:00
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92. Newb covert ops questions - in EVE General Discussion [original thread]
I got a covert ops question. I recently trained up cynosaral field skills and fitted a cyno field generator to my buzzard. Problem I am having is the Covert-ops cloak will no longer work. It reports that there are two cloaking devices attached t...
- by Random Caldari - at 2006.10.02 16:15:00
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93. Weapon Setups - in Player Features and Ideas Discussion [original thread]
Would love to see a feature where we can record and call up weapon setups. In a similar way that we can do with the overview. 1) Player sets up his weapons with the charges or crystals 2) right click on one of the weapons and selects save-paylo...
- by Random Caldari - at 2006.05.22 13:27:00
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94. CLOSED ITEMS SOLD - in Sell Orders [original thread]
50M bid increase Isnt that a bit restrictive on mods worth approx 250M ?
- by Random Caldari - at 2005.02.21 12:23:00
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